AI Insights · Timothy · October 2024
Top 5 2D Cartoon Games in Egypt Q3 2024: Unified Platform Performance
Explore the performance trends of the top 2D cartoon games in Egypt for Q3 2024, highlighting downloads, revenue, and active users.
In the third quarter of 2024, the 2D cartoon games sector in Egypt showcased varied performances across the unified platform. Here's a detailed look at the trends for the top five games.
Offline Games - No Wifi Games by Moreno Maio saw a dynamic quarter with weekly downloads peaking at around 292K in early July before experiencing a gradual decline to approximately 62K by the end of September. Revenue fluctuated, reaching a high of $36 in mid-August, followed by a drop to zero by the end of the quarter. Active users initially surged to over 628K in July but gradually decreased to 530K by the quarter's end.
Ketchapp's Knife Hit maintained a consistent performance with weekly downloads peaking at nearly 140K in late July. However, downloads tapered off to around 85K by the end of the quarter. Revenue showed stability, peaking at $48 in mid-September. The game retained a strong user base, with active users remaining over 1M throughout the quarter, despite a slight reduction towards the end.
My Talking Tom Friends from Outfit7 Limited experienced a varied trajectory, with downloads kicking off at 111K in early July and closing the quarter with a rise to 73K. Revenue reached its peak at $89 in mid-August. Active users saw a decline from 1.6M in early July to just over 1.1M by the end of September.
The evergreen Candy Crush Saga by King demonstrated robust performance with weekly revenue peaking at $18K in early September. Downloads fluctuated, peaking at 71K in early July, while active users remained consistently high above 1.5M throughout the quarter.
Lastly, Shawarma Legend by Eyad Al Shafei, a newcomer, showed an interesting pattern. After a slow start, downloads surged to 229K in early August but then declined sharply to 9K by the end of September. Revenue showed a modest increase, reaching $19 by the quarter's end. Active users spiked to 440K in early August, followed by a decrease to 31K by the end of the quarter.
These insights, derived from Sensor Tower data, provide a snapshot of the competitive landscape for 2D cartoon games in Egypt. For more detailed analytics and trends, visit Sensor Tower.